Learning with Animation: Research Implications for Design

by
Edition: 1st
Format: Paperback
Pub. Date: 2007-11-19
Publisher(s): Cambridge University Press
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Summary

The use of animations has recently become very common in multimedia teaching and learning. Animations are assumed to increase interest and motivation, to direct attention, to illustrate procedures, and to explain how things work. Recent research shows that the educational effectiveness of animations depends on how their characteristics interact with the psychological functioning of the learner. This is the first comprehensive treatment of learning with educational animation, based on research of internationally recognized experts. The authors clarify and integrate the major themes of current research into learning with animation, exploring requirements for the principled design of learning resources that incorporate animation. Such materials can only be successful if their design reflects principles governing how learners develop understandings when they work with animations. The overarching goal of the book is therefore to improve the way educational animations are designed and used within a variety of learning contexts.

Table of Contents

Prefacep. vii
Information Search and Processing
Effects of Knowledge and Spatial Ability on Learning from Animationp. 3
Research-Based Principles for Learning with Animationp. 30
Learning from Animation: Where to Look, When to Lookp. 49
Individual Differences and Strategies
Successful and Less Successful Use of Dynamic Visualizations in Instructional Textsp. 71
Functions of Animation in Comprehension and Learningp. 92
Animations of Thought: Interactivity in the Teachable Agent Paradigmp. 114
Making Sense of Animation: How Do Children Explore Multimedia Instruction?p. 141
Mental Representations, Cognitive Strategies, and Individual Differences in Learning with Animation: Commentaries on Sections One and Twop. 165
Interactivity and Learning
Animated Pedagogical Agents: How Do They Help Students Construct Knowledge from Interactive Multimedia Games?p. 183
Young Learners' Control of Technical Animationsp. 208
Turning the Tables: Investigating Characteristics and Efficacy of Student-Authored Animations and Multimedia Representationsp. 235
Instructional Issues
Enriching Animationsp. 263
A Comparison of How Animation Has Been Used to Support Formal, Informal, and Playful Learningp. 286
A Unified View of Learning from Animated and Static Graphicsp. 304
Animating the Issues for Research on Animation: Commentary on Sections Three and Fourp. 357
Author Indexp. 371
Subject Indexp. 379
Table of Contents provided by Ingram. All Rights Reserved.

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